Opened 17 years ago
Closed 17 years ago
#3672 closed defect (fixed)
HoF: Odd behaviour when Zanthia gets killed(?)
Reported by: | raziel- | Owned by: | lordhoto |
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Priority: | normal | Component: | Engine: Kyra |
Version: | Keywords: | script | |
Cc: | Game: | Kyrandia 2 |
Description
ScummVM 0.12.0svn (Mar 27 2008 05:33:51) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
Inside Vulcania one has to break down a stone door with help of a gem Triceratops, but if one stands in the wrong spot, Zanthia ought to be killed(?) by being thrown into the abyss. (If one stands before the little vulcano rather than the stone door)
In ScummVM Zanthia gets thrown in the abyss, but the game "locks" up after this (no death message or anything displayed), sometimes even resurrecting Zanthia on the spot were she was standing. The cursor has vanished too - one can reload a save game, though
Save Game attached, just use the cloth on the triceratops
The Legend of Kyrandia: Hand of Fate (English/CD)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1926892. Ticket imported from: bugs/3672.
Attachments (1)
Change History (5)
by , 17 years ago
comment:1 by , 17 years ago
That's not 'odd' behavior it's just that since the GUI isn't implemented yet nothing happens after her death. :-)
comment:2 by , 17 years ago
Owner: | set to |
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comment:3 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:4 by , 17 years ago
Ok since that menu is now implemented, I'll close this bug report. Thanks for reporting.
Use the cloth on the Triceratops