Opened 17 years ago
Closed 16 years ago
#3724 closed defect (invalid)
WIN CE, COMI: Crash in the difficulty selector
Reported by: | SF/janne_petman | Owned by: | SF/knakos |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
I get a crash after selecting difficulty in COMI. The sound works just fine, dagger flies into the board and after that it crashes all the way to desktop. I am using A HTC S730 with Windows Mobile 6 Standard (non-touchscreen device). Tried both compressed and uncompressed games and confirmed the data files are intact. HTC early rom quirkiness? :)
(Tried to debug this yesterday with the #scummvm ppl to no avail. I am eager to try a new snapshot for the Win CE if you are still actively developing it.)
Ticket imported from: #1964292. Ticket imported from: bugs/3724.
Change History (9)
comment:1 by , 17 years ago
Summary: | Crash in the difficulty selector → WIN CE, COMI: Crash in the difficulty selector |
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comment:2 by , 17 years ago
comment:3 by , 17 years ago
Owner: | set to |
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comment:5 by , 17 years ago
The problem is reported in the level selection screen at the start of COMI, surely you don't need a saved game?
comment:6 by , 17 years ago
Priority: | normal → low |
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comment:7 by , 17 years ago
oh, heh. Guess who didn't had coffee before reading the bug report :-S
This must be free memory size related. After the dagger screen, a couple more megs are needed (allocated) to play the intro. Lowering priority until I confirm this.
comment:8 by , 16 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:9 by , 16 years ago
(whoops, old bug report :-) )
Yep, COMI runs just fine, but the executable size increase causes these faults with lower end devices.
The build I used was 0.11.1 version