#3746 closed defect (fixed)
ALL: On-the-fly targets are written to the config file
Reported by: | SF/jwrdegoede | Owned by: | fingolfin |
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Priority: | blocker | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hi,
I'm the Fedora packager of scummvm and free scummvm title like bass fotaq and lure.
The Fedora packages of bass fotaq and lure provide a menu entry to launch them, which invokes scummvm like this: scummvm -f -p /usr/share/flight-of-the-amazon-queen queen
If a user starts scummvm after he has used the menu entry invoking the above command atleast once, then scummvm lists fotaq as one of the games scummvm knows thats present and can be run. IOW scummvm has learned that fotaq is available on this system, however starting it through the game selection menu within scummvm results in:
Looking for queen Trying to start game 'Flight of the Amazon Queen' WARNING: No path was provided. Assuming the data files are in the current direct ory! Could not open resource file 'queen.1[c]'!
This can be fixed by doing the following:
In the game chooser select fotaq, then choise edit game, then select the paths tab and then edit "Game Path" and point it to: /usr/share/flight-of-the-amazon-queen
But IMHO when started with an explicit path given, and a game is found in that path when remembering the game is present scummvm should also remember the game data path.
Regards,
Hans
p.s.
This was originally reported to me by a Fedora user see: https://bugzilla.redhat.com/show_bug.cgi?id=448231
Ticket imported from: #1972625. Ticket imported from: bugs/3746.
Change History (7)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Owner: | set to |
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Summary: | Game Data path does not get remembered when games get starte → ALL: Game data path not stored for on-the-fly targets |
comment:3 by , 16 years ago
Priority: | normal → blocker |
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comment:5 by , 16 years ago
I fixed this in SVN by making sure that on-the-fly targets are not written out anymore.
comment:6 by , 16 years ago
Resolution: | → fixed |
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Status: | new → closed |
Summary: | ALL: Game data path not stored for on-the-fly targets → ALL: On-the-fly targets are written to the config file |
comment:7 by , 6 years ago
Component: | --Unset-- → GUI |
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Actually, I think the real bug here is that we store the one-the-fly target in the ScummVm config file. But I think we made some changes to this in Subversion, so this bug might (or might not) be already fixed.
I need to investigate this when I have time (if somebody else is interested, feel free to take over).