Opened 16 years ago
Closed 15 years ago
#3810 closed defect (fixed)
WOODRUFF: sprite blinks before enter Azimuth house
Reported by: | SF/glorifindel | Owned by: | DrMcCoy |
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Priority: | low | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Woodruff |
Description
Hi, I'm using latest SVN build with the italian version of Woodruff on win32. I've encountered a very little glitch: right after the game begins, if you enter in the house behind you, Woodruff's sprite will blink for a moment before performing the action.
Ticket imported from: #2017515. Ticket imported from: bugs/3810.
Change History (5)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Yes, this a know issue ("Some object videos flicker the very first frame" in the compatibility chart). And sadly, not that easy to fix, similar to the cursor issue. Only moreso.
comment:3 by , 16 years ago
Owner: | set to |
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Priority: | normal → low |
comment:4 by , 15 years ago
Resolution: | → fixed |
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Status: | new → closed |
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It happens also when you pick the red object on the floor in the same location