Opened 16 years ago
Closed 16 years ago
#3835 closed defect (fixed)
PAJAMA1: Lip Syncing
Reported by: | SF/jonww | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Pajama Sam 1 |
Description
Running ScummVM 0.120pre (Jul 25 2008 20:22:38) English Target Re-Mastered version pjsam.he0 782393c5934ecd0b536eaf5fd541bd26 Windows XP
Lip Syncing is off though most the game. Lips continue to move after actor speaks. The customs trees scene seems to be the only scene that isn't affected.
Ticket imported from: #2029639. Ticket imported from: bugs/3835.
Change History (12)
comment:1 by , 16 years ago
Summary: | PJSam: Lip Syncing → PJSAM1: Lip Syncing |
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comment:2 by , 16 years ago
comment:4 by , 16 years ago
Unfortunately all the problems you have reported so far, seem specific to the Target release pf Pajama Sam 1, which I don't own. The problems don't occur in the earlier HE80 and HE100 releases of Pajama Sam that I do own.
Could you attached the executable file (*.exe), maybe I find the differences by comparing the disassembled code.
comment:5 by , 16 years ago
Summary: | PJSAM1: Lip Syncing → PAJAMA1: Lip Syncing |
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comment:8 by , 16 years ago
Ok I uploaded to rapidshare here is the link:
http://rapidshare.com/files/134829988/pjSam.exe.html
comment:10 by , 16 years ago
Owner: | set to |
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comment:11 by , 16 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:12 by , 16 years ago
The problem was this updated version, used the sound format (WAVE format) of later HE games, which was not as well supported. Fixed in ScummVM SVN, use the next daily snapshot of ScummVM.
It is shocking how bad this particular release is, they removed several piece of music from the game. In addition to the other bugs (one critical), that have been reported.
Are you playing the game directly from the CD, or did you copy the data files to the hard disk?