#3923 closed defect (fixed)
GUI: Returning to launcher may trigger an error
Reported by: | eriktorbjorn | Owned by: | lordhoto |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
Latest SVN snapshot
I know the "return to launcher" feature has just been merged, so some teething problems should be expected. Here's one:
* Start ScummVM in 640x480 mode. (This means the launcher is running with a 2x scaler and aspect ratio correction. The screen height is 480 pixels.)
* Start a game that uses 640x480 pixels natively, e.g. The Curse of Monkey Island. (The game is running with the 1x scaler and, presumably, no aspect ratio correction. The screen height is 480 pixels.)
* Press F6 and Return to the launcher. (ScummVM goes back to 2x scaler, but still no aspect ratio correction. The screen height is 400 pixels.)
ScummVM terminates with "Widget <launcher_list> has y + h > 400 (457)!" If I change to a 2x scaler after starting CoMI, the error is instead "Widget <launcher_list> has x + w > 640 (1126)!"
Ticket imported from: #2089275. Ticket imported from: bugs/3923.
Change History (4)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 16 years ago
I committed a patch which should take care of setting aspect correction and fullscreen correctly after returning to the launcher.
comment:4 by , 6 years ago
Component: | --Unset-- → GUI |
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It doesn't crash for me with that error with current SVN, but still it's only 2x without aspect correction after returning to the launcher.