Opened 16 years ago

Closed 16 years ago

Last modified 16 years ago

#3969 closed defect (fixed)

DRASCULA: Voice delayed

Reported by: SF/ronnystandtke Owned by: bluegr
Priority: normal Component: Engine: Drascula
Version: Keywords: script
Cc: Game: Drascula

Description

If you try to open the church door the sub is instantly displayed ("The church is all boarded up...") but the voice comes only several seconds later.

Ticket imported from: #2111815. Ticket imported from: bugs/3969.

Change History (4)

comment:1 by fingolfin, 16 years ago

To process your bug report appropriately, we need you to provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.

This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:2 by SF/ronnystandtke, 16 years ago

$ scummvm --version Using configuration file: /home/ronny/.scummvmrc ScummVM 0.12.0 (Sep 10 2008 00:14:42) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2 FluidSynth

Language of the Game is English. Platform is Linux.

comment:3 by bluegr, 16 years ago

Fixed in the latest SVN version with a workaround, the relevant speech file has a big silence at its beginning and end, which is now skipped

comment:4 by bluegr, 16 years ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed
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