#398 closed defect
Music Problems in The Dig
Reported by: | SF/jbergstrom | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
ScummVM Build 0.2.2 CVS (2002-08-03) Win32 The Dig English Talkie
1. In the intro sequence, as The Dig logo shows, the music previously playing should fade away and a sound effect be played. The effect plays in a wrong pitch (hence the ScummVM error message "WARNING! SP: Incorrect Pitch") and too loud. The music doesn't fade either, but instead will play together with the music at the scene with the countdown timer. Sounds awful.
2. In gameplay, the music changes when it shouldn't, for example while looking at the Pig or the Pen Ultimate, or in the middle of having a conversation. In these cases the music will in most cases get stuck playing in a second-long loop.
Ticket imported from: #593963. Ticket imported from: bugs/398.
Thanks. The Dig is not yet a supported game, this bug will be reopened when we start work on it.