Opened 16 years ago
Closed 16 years ago
#4102 closed defect (wontfix)
T7G: Library wall fade in/out
Reported by: | SF/tipabu | Owned by: | spookypeanut |
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Priority: | normal | Component: | Engine: Groovie |
Version: | Keywords: | original | |
Cc: | Game: | 7th Guest |
Description
In the corner of the library where the wall can fade in and out, the wall fades out four times then in four times, rather than the (presumably) correct out then in, out then in, out then in, out then in.
To reproduce, start a new game (or load a saved one; every time I'd gone back to check, this still occurred) and go to the library. From the entryway, there are two "forward" icons you can choose; one to the right, toward the telescope, and one to the left, toward a corner of the room. Take the one to the left. From here, there is another "forward" icon; choose it.
This may have been present in the original; I haven't bothered to check.
DOS/English version Linux x86_64 (Kubuntu), GCC 4.2.4 ScummVM 0.13.0pre (Jan 20 2009 16:44:19) (r35961) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2 FluidSynth
Ticket imported from: #2525078. Ticket imported from: bugs/4102.
Attachments (1)
Change History (6)
by , 16 years ago
comment:1 by , 16 years ago
Thanks for the report. This is actually a script bug, i.e. it happens in the original too. That's not to say we won't fix it, but it's lower priority than bugs that only happen in ScummVM. I'll add it to the wiki.
comment:2 by , 16 years ago
Keywords: | script added |
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Owner: | set to |
comment:3 by , 16 years ago
We already discussed this bug before adding support for t7g to ScummVM and it seems this isn't even a script bug, but the artists animated it like that, and it's how the video is recorded, so... no way to fix it. For more information read this: http://code.google.com/p/t7gre/issues/detail?id=20
comment:4 by , 16 years ago
Keywords: | original added; script removed |
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Resolution: | → wontfix |
comment:5 by , 16 years ago
Status: | new → closed |
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Savegame - in library