Opened 16 years ago

Closed 16 years ago

Last modified 6 years ago

#4149 closed defect (fixed)

NDS scummvm-a: soft scaler initial colors distorted

Reported by: SF/brunchero Owned by: agent-q
Priority: normal Component: Port: NDS
Version: Keywords:
Cc: Game:

Description

When starting a game, the initial colors on the lower screen appear to be wrong, using software scaler in scummvm-a on Nintendo DS. Furthermore the image seems to be stretched horizontally. The upper screen is not affected, hardware scaler is not affected. After pressing the "Y" button once, or opening/closing the ingame menu, everything works well.

Tested: Monkey Island 1&2 VGA/Floppy/German. SCUMMVM-A 0.13.0 by ender 2009/01/22 CycloDS v1.53, 4 GByte Sandisk microSDHC

Ticket imported from: #2588026. Ticket imported from: bugs/4149.

Change History (5)

comment:1 by SF/brunchero, 16 years ago

Appears to be fixed in 0.13.1 beta 1.

comment:2 by fingolfin, 16 years ago

Owner: set to agent-q

comment:3 by agent-q, 16 years ago

Resolution: fixed
Status: newclosed

comment:4 by agent-q, 16 years ago

I'm surprised you got this far - I couldn't get those builds from Ender to even boot.

Anyway, this was fixed a while ago.

comment:5 by digitall, 6 years ago

Component: Port: NDS
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