#418 closed defect (worksforme)
MI2/PocketPC: Error displaying load/save box
Reported by: | SF/lzandman | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 2 |
Description
I noticed a bug in ScummVM for Pocket PC. When you let Guybrush look into the coffin of Rapp Scallion (where you see the ashes; room 19) and press the load/save game button a GUI error occurs. The lower part of the GUI is replaced by the ScummVM input keyboard (which is normal behaviour), but the load/save box itself doesn't show! Because of this you must reboot the Pocket PC, because there's no way to exit the game or to continue playing.
I've tried to reproduce this error on the Win32 version of ScummVM, but it doesn't occur there. ScummVM for Win32 doesn't respond to the F5 key press, so you can't get into trouble that way.
Ticket imported from: #596867. Ticket imported from: bugs/418.
Attachments (1)
Change History (14)
comment:1 by , 22 years ago
comment:2 by , 22 years ago
Status: | new → pending |
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comment:3 by , 22 years ago
Game: | Monkey Island 1 → Monkey Island 2 |
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Status: | pending → new |
comment:5 by , 22 years ago
What do you mean, the Windows version doesn't respond to F5 ?!? It should show the save/load dialog when you press F5. Please try one of the daily builds for Windows to confirm this.
As for the PocketPC specific part, we need to contact the PocketPC porter.
comment:6 by , 22 years ago
Summary: | Error displaying load/save box → MI2/PocketPC: Error displaying load/save box |
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comment:7 by , 22 years ago
I've attached a copy of a save game that shows the error. Just walk to Rap's coffin (all the way to the right) and look at it. In the following screen (room 19) the F5 key doesn't work in the Win32 version of ScummVM.
comment:8 by , 22 years ago
I've just tried it with a new Win32 version: Build 0.2.2 CVS (2002-08-03) and it displays the exact same behaviour.
comment:9 by , 22 years ago
This problem should be solved in the latest PocketPC build - problem was that the F5 key isn't always activated (fe during cut-scenes) but the keyboard was displayed anyway - can you recheck it with the latest version from http://arisme.free.fr/PocketScumm/daily ?
this change was made since revision 1.67 of gui.cpp
Revision 1.67 / (view) - annotate - [select for diffs] , Sun Aug 4 21:52:40 2002 UTC (2 weeks ago) by arisme Branch: MAIN Changes since 1.66: +25 -2 lines Diff to previous 1.66
Better WinCE virtual keyboard management
comment:10 by , 22 years ago
Assigning this to arisme - feel free to close this when/if you are convinced this issue is fixed.
comment:11 by , 22 years ago
Owner: | set to |
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comment:13 by , 22 years ago
Owner: | changed from | to
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Resolution: | → worksforme |
Status: | new → closed |
What version of ScummVM?