#4233 closed defect (worksforme)
FT: Overlapping voice/music in cutscenes
Reported by: | SF/meddlingmonk | Owned by: | sev- |
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Priority: | high | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
Starting with version 13 and continuing through 14svn, FT has had a problem with overlapping sounds (music and voice) in cutscenes. I'm pretty sure that it didn't exist in version 12 but I haven't kept a copy of that. Uploaded save file is at beginning of the cutscene starting with Ben chasing Mo and ending back at the mink farm with Ripburger's two henchmen. When you listen to Ben, the Cavefish leader, and Nestor speaking, you can hear the lines coming too quick--the following portion starting even before the previous has stopped. Same for music. Different cues overlap. The problem is especially pronounced toward the end, after the bridge is blown up. This isn't a problem with all cutscenes (the opening seems normal).
Ticket imported from: #2688144. Ticket imported from: bugs/4233.
Attachments (2)
Change History (12)
by , 16 years ago
comment:1 by , 16 years ago
I can reproduce the problem with ft.s05, but not when playing the game from the beginning up to that part. I've attached my savegame, in case someone wants to investigate what's different between them. (I don't have the time right now, and quite possibly not the know-how.) File Added: ft.s32
comment:2 by , 16 years ago
Did you ever pause the game or leave it long enough for the inbuilt screensaver to activate? If not, maybe that's it. I dismissed it as paranoia at the time but I seemed to start encountering the problem after a pause. I actually paused more than once while playing and at least once during a cutscene. Maybe that's the trigger.
comment:3 by , 16 years ago
No, I didn't. I played through the game (up to that point) as quickly as I could, before I had to leave for work.
comment:4 by , 15 years ago
This bug is nice to get fixed before the release. Raising priority for keeping the track.
comment:5 by , 15 years ago
Priority: | normal → high |
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comment:6 by , 15 years ago
I haven't been able to reproduce this. I had thought it might have been triggered by either pausing the game or by letting its screensaver activate, but after several attempts there seems to be nothing I can do to deliberately cause overlapping audio.
comment:7 by , 15 years ago
Very wild guess, but maybe this is related to the subtitle speed/delay setting?
comment:10 by , 14 years ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → closed |
Cutscene of Ben chasing Moe/Trucker geting wasted