Opened 22 years ago

Closed 22 years ago

Last modified 6 years ago

#425 closed defect (fixed)

ALL: sfx/music volume set 0 is not mute

Reported by: SF/trinity78 Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 2

Description

if you set the music or the sound volume to zero is not mute. if yet set the value to 5 or a similar low value, it is almost mute, but with a value of 0 it has the standard volume.

happens with both old and new gui. tested with mi2 and indy4.

Ticket imported from: #598938. Ticket imported from: bugs/425.

Change History (3)

comment:1 by fingolfin, 22 years ago

Owner: set to fingolfin
Summary: sfx/music volume set 0 is not muteALL: sfx/music volume set 0 is not mute

comment:2 by fingolfin, 22 years ago

Resolution: fixed
Status: newclosed

comment:3 by digitall, 6 years ago

Component: --Unset--Engine: SCUMM
Game: Monkey Island 2
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