#4260 closed defect (wontfix)
Build under Windows+cygwin+fluidsynth broken
Reported by: | SF/mac_es | Owned by: | Kirben |
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Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | build | |
Cc: | Game: |
Description
The libraries added in r39749 make that scummvm hangs at startup in windows.
If you remove the libraries it works correctly, even fluidsynth. So I suspect that these links are needed only for crosscompiling...
Ticket imported from: #2721819. Ticket imported from: bugs/4260.
Change History (6)
comment:1 by , 16 years ago
Owner: | set to |
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comment:2 by , 16 years ago
comment:3 by , 16 years ago
Component: | → --Unset-- |
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Resolution: | → wontfix |
comment:4 by , 16 years ago
Actually dropping Cygwin support completely, considering the '-mno-cygwin' option used for a mingw compile, won't be available in GCC much longer.
You really should be using a native mingw compiler or mingw cross compiler for Windows builds anyway.
Closing as won't fix, since Cygwin support is been dropped.
comment:5 by , 16 years ago
Status: | new → closed |
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comment:6 by , 6 years ago
Component: | --Unset-- → Port: Win32 |
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No, the additional libraries are required for a static build of fluidsynth (1.0.8), when compiling directly under mingw.
The DirectSound library (libdsound.a) is the only additional library added, and I can only suggest you check you are still using the version included in w32api (3.13 is current version).
In meantime, can use the current Windows snapshot, which includes fluidsynth support now.