#4439 closed defect (fixed)
FW: crash when clicking "load" in the GUI
Reported by: | SF/noncivoleva | Owned by: | SF/buddha_ |
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Priority: | normal | Component: | Engine: Cine |
Version: | Keywords: | ||
Cc: | Game: | Future Wars |
Description
ScummVM version: 1.0.0svn-42639 (doesn't happen with v. 0.13.1) Platform: Win32 Language: Italian Game version: both DOS and Amiga
Bug: as soon as you click "load" in the GUI, it instantly shuts down without a message.
Ticket imported from: #2824798. Ticket imported from: bugs/4439.
Attachments (1)
Change History (6)
comment:1 by , 15 years ago
Summary: | crash when clicking "load" in the GUI → FW: crash when clicking "load" in the GUI |
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comment:2 by , 15 years ago
by , 15 years ago
Attachment: | fw_amiga_saves.zip added |
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Here's a test savegame, Amiga, same ScummVM version.
comment:3 by , 15 years ago
Just some thoughts about where the problem might lie:
My guess is that CineMetaEngine::listSaves(const char *target) is broken because it parses the savegame name list file incorrectly. Haven't tested my theory yet, it seems likely, but it can be something else entirely too...
comment:4 by , 15 years ago
Fixed in the trunk in r43027, in branch-1-0-0 in r43028.
It was the CineMetaEngine::listSaves(const char *target) which was broken, just as I suspected.
comment:5 by , 15 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Can you provide your save games which you try to load?