#445 closed defect (fixed)
SIMON+Win32: no mouse input
Reported by: | SF/zorbid | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
Itr is impossible to pass the copy protection of Simon1DOS in scummvmgl (Win32). It seems that the program doesn't notice the mouse click (or the position of the mouse cursor?)
There are no problems in the standard SDL version. I'm using the latest build but the problem is not new.
Ticket imported from: #602836. Ticket imported from: bugs/445.
Change History (11)
comment:1 by , 22 years ago
Component: | → Engine: AGOS |
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Game: | → Simon the Sorcerer 1 |
Summary: | SIMON/ScummVMgl: no mouse input → SIMON+Win32: no mouse input |
comment:2 by , 22 years ago
comment:3 by , 22 years ago
The title was changed to correspond to our bug naming scheme. It is understood that your problem only occurs with the SDL_gl. We'll look into this once the SDL_gl backend is working again (right now only the SDL backend is functional, all others are pending updates).
comment:4 by , 22 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:6 by , 22 years ago
Component: | Engine: AGOS |
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Game: | Simon the Sorcerer 1 |
Status: | closed → new |
comment:7 by , 22 years ago
Status: | new → closed |
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comment:8 by , 22 years ago
Component: | → Engine: AGOS |
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Game: | → Simon the Sorcerer 1 |
comment:9 by , 19 years ago
Component: | Engine: AGOS → Engine: AGI |
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Game: | Simon the Sorcerer 1 → Space Quest 1 |
comment:10 by , 18 years ago
Component: | Engine: AGI → Engine: AGOS |
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Game: | Space Quest 1 → Simon the Sorcerer 1 |
comment:11 by , 15 years ago
Owner: | set to |
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Why did you change the title? Sorry if I haven't been clear: the problem is specific to scummvmgl.exe, there is no problem with scummvm.exe.