#4497 closed defect (fixed)
GUI: Wrong background colours on dialog screens (IRIX)
Reported by: | joostp | Owned by: | lordhoto |
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Priority: | normal | Component: | Port: IRIX |
Version: | Keywords: | ||
Cc: | Game: |
Description
During any dialog (add game, edit game or options) the 'dimmed' background colour is wrong (see attached image).
This happens on my SGI Octane which has a graphics board that uses a BGR 565 or 555 mode. This is SVN from a few days ago (but AFAIK nothing changed in this area).
Before the change to PixelFormat the whole GUI had wrong colours on this machine (see old bug reports), since then the main launcher etc, is fine, it's just these dialogs that are wrong. I fixed a similar issue for the PSP port some time ago when I switched it to use 4444 and VectorRendererSpec.cpp didn't honour the alpha bits properly. Don't know if this helps, but I don't have a lot of time at the moment to dig deep.
Let me know if there's any other useful info I can supply.
Ticket imported from: #2829737. Ticket imported from: bugs/4497.
Attachments (1)
Change History (5)
by , 15 years ago
Attachment: | irix-gui-bug.png added |
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comment:1 by , 15 years ago
Below is the PixelFormat values, seems to be BGR555.
rLoss: 3, rShift: 0 gLoss: 3, gShift: 5 bLoss: 3, bShift: 10 aLoss: 8, aShift: 0
comment:2 by , 15 years ago
Bug should be fixed with r42934 in trunk. Backport to branch-1-0-0 follows.
comment:3 by , 15 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:4 by , 6 years ago
Component: | → Port: IRIX |
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IRIX GUI dialog bug