#4500 closed defect (wontfix)
VISTA: SDL Audio layer DirectX problem
Reported by: | SF/mac_es | Owned by: | sev- |
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Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | build | |
Cc: | Game: |
Description
I have to assign compatibility mode whith XP SP2 in Vista in order to run SummvmVM.
I have migrated my machine from XP to Vista, and when I migrate my ScummVM enviroment I got a crash...
Windows Vista SP2 Spanish (whith all mandatory updates till now 07/30/09), Intel Quad CPU whith 4GB RAM
Compiled under MSYS 1.0.11, gcc.exe (GCC) 3.4.5 (mingw-vista special r3) from trunk Libraries : FLAC 1.2.1, fluidsynth 1.0.9, libmad-0.15.1b, libogg-1.1.4, libvorbis-1.2.3, nasm-2.06, SDL-1.2.13, zlib-1.2.3
To reproduce it (at least in my machine):
1) Start ScummVM whithout scummvm.ini (it starts ok) 2) Add games (it add them ok, and start them ok) 3) Use options button (global's one) whithout changing anything 4) Exit 5) restart Scummvm, it loads the gui but inmediatly 'ScummVM has stopped responding' crash
What I have found:
If I remove in scummvm.ini the global section it runs again. If I put the compability mode for the exe it runs ok and I can keep the global sectin. It doesn't affect running it whith Administrator rights, it crashes If I run a target directly from commandline it crashes.
It is only me?
Ticket imported from: #2830284. Ticket imported from: bugs/4500.
Change History (9)
comment:1 by , 15 years ago
comment:2 by , 15 years ago
Summary: | VISTA: Compatibility mode → VISTA: NOT compatible whith gcc 3.4.5 mingw-vista special r3 |
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comment:3 by , 15 years ago
OK, I have updated gcc to 4.3.3 and the problem its gone...
So the problem is in GCC 3.4.5 (mingw-vista special r3) which is the default gcc (in current and experimental) for mingw right now.
I have had to get 4.3.3 because in 4.4.0 I have a problem whith g++ crashing from configure script...
I change the topic as well.
comment:4 by , 15 years ago
Summary: | VISTA: NOT compatible whith gcc 3.4.5 mingw-vista special r3 → VISTA: SDL Audio layer DirectX problem |
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comment:5 by , 15 years ago
I'm getting the error now randomly... So I debug the 'share exception' and I finally narrowed it to the SDL Audio layer.
If I put SET SDL_AUDIODRIVER=waveout it never crashes, I have tried whith 0.13.1 branch and it doesn't crash
So the workarounds are:
XP Mode compatibility SDL Audio driver waveout
I'm runnging Vista DirectX 10, SoundMax Integrated digital HD Audio 6.10.1.6540
I Update again the title
comment:7 by , 15 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:8 by , 11 years ago
Component: | --Unset-- → Ports |
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comment:9 by , 6 years ago
Component: | Ports → Port: Win32 |
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Whith this version:
ScummVM 1.1.0svn43024 (Aug 3 2009 16:39:45)
No clue what have changed...
I can go into options and modify them. But if I modify the savepath it crashes, I have tried modifying via:
Edit game -> crashes Environment variable -> crashes