#4526 closed defect (invalid)
SOLARIS: System mouse cursor still visible in fullscreen
Reported by: | SF/lblume | Owned by: | |
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Priority: | normal | Component: | Port: Solaris |
Version: | Keywords: | ||
Cc: | Game: |
Description
On OpenSolaris 2009.06 x86, using yesterday's SVN branch-1-0-0:: when switching or starting a game in fullscreen mode, the system's mouse cursor is visible in the middle of the screen, not moving. ScummVM's cursor works normally. This happens with at least Monkey Island 2, Kyrandia 2, Simon 1 The problem might be an SDL bug, because it happens with 0.13.1, which I used without that issue on other hardware. However, I can't confirrm that possibility at this point.
Ticket imported from: #2834392. Ticket imported from: bugs/4526.
Change History (7)
comment:1 by , 15 years ago
Summary: | System mouse cursor still visible when in fullscreen → SOLARIS: System mouse cursor still visible in fullscreen |
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comment:2 by , 15 years ago
comment:3 by , 15 years ago
Sorry, I found a way to test another SDL application (dosbox, with an SDL built in the same way), and it has the same issue. Actually, after switching fullscreen mode on/off 3 or 4 times, the cursors disappears, for both dosbox and ScummVM. So, SDL bug. I'll try to report it there.
comment:4 by , 15 years ago
Status: | new → closed |
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comment:5 by , 15 years ago
Resolution: | → invalid |
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comment:6 by , 6 years ago
Component: | → Ports |
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comment:7 by , 6 years ago
Component: | Ports → Port: Solaris |
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Sounds indeed like an OS specific issue, at least I cannot confirm this on OS X, and haven't heard of such an issue before.