Opened 22 years ago
Closed 22 years ago
#455 closed defect (fixed)
SAMNMAX: Wrong character talks as yeti
Reported by: | SF/marticus | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
After changing into the Yeti costume near the end, sometimes the wrong character will talk a line. The most easily repeatable one is talking to the receptionist and choosing the duck. After a pause, Max will talk, but Sam's mouth will be the one moving (although the reply by Sam is done correctly).
Behaviour is in current (8 Sept) Windows daily build, though has been apparent in earlier versions.
Saved game attached. Click on duck.
Ticket imported from: #606700. Ticket imported from: bugs/455.
Attachments (1)
Change History (4)
by , 22 years ago
Attachment: | samnmax.s30 added |
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comment:1 by , 22 years ago
By sheer coincidence I submitted a patch (#606595: Fix for Sam & Max animation glitch) for this very problem earlier today. And we even used the same savegame slot! Spooky.
Of course there's no guarantee that the patch will be accepted, but at least the bug has been diagnosed.
comment:2 by , 22 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 22 years ago
The patch was accepted, so it should be fixed now. Please let me know if it isn't.
Sam&Max savegame 30 talk bug.