Opened 15 years ago

Closed 14 years ago

Last modified 14 years ago

#4638 closed defect (fixed)

TUCKER: walk bug by switching places in museum

Reported by: SF/invwar Owned by: cyxx
Priority: normal Component: Engine: Tucker
Version: Keywords:
Cc: Game: Bud Tucker

Description

This only happens in Part Three: If you are IN the museum and you switch directly to the mall by map, Bud is stucked in the middle of the mall screen. But you are not totally stucked, you can still use your map to leave the mall. However if you don't convinced Violet (dentist receptionist) yet, Bud will start a conversation with her and the graphic is now inverted. Besides the inverted graphics, the game behaves normal and the graphics will be normal again after entering the next room.

This bug also occur in a harmless variant (Bud can walk, no graphic glitch), if you switch from museum to the park or Seedy Streets.

I used SVN 1.0.0pre044549 and the savegame was made with the German Talkie version. Also checked this bug with the English Talkie, which also have this problem. But maybe it is because of the savegame itself.

Ticket imported from: #2872348. Ticket imported from: bugs/4638.

Attachments (1)

tucker.20 (436 bytes ) - added by SF/invwar 15 years ago.
Savegame

Download all attachments as: .zip

Change History (4)

by SF/invwar, 15 years ago

Attachment: tucker.20 added

Savegame

comment:1 by jvprat, 15 years ago

Owner: set to cyxx

comment:2 by cyxx, 14 years ago

should be fixed with commit 842bf0678ae34c2f58f821774edc223e6dcfa739.

comment:3 by cyxx, 14 years ago

Resolution: fixed
Status: newclosed
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