#4638 closed defect (fixed)
TUCKER: walk bug by switching places in museum
Reported by: | SF/invwar | Owned by: | cyxx |
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Priority: | normal | Component: | Engine: Tucker |
Version: | Keywords: | ||
Cc: | Game: | Bud Tucker |
Description
This only happens in Part Three: If you are IN the museum and you switch directly to the mall by map, Bud is stucked in the middle of the mall screen. But you are not totally stucked, you can still use your map to leave the mall. However if you don't convinced Violet (dentist receptionist) yet, Bud will start a conversation with her and the graphic is now inverted. Besides the inverted graphics, the game behaves normal and the graphics will be normal again after entering the next room.
This bug also occur in a harmless variant (Bud can walk, no graphic glitch), if you switch from museum to the park or Seedy Streets.
I used SVN 1.0.0pre044549 and the savegame was made with the German Talkie version. Also checked this bug with the English Talkie, which also have this problem. But maybe it is because of the savegame itself.
Ticket imported from: #2872348. Ticket imported from: bugs/4638.
Attachments (1)
Change History (4)
by , 15 years ago
comment:1 by , 15 years ago
Owner: | set to |
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comment:3 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
Savegame