Opened 22 years ago
Closed 22 years ago
#464 closed defect (duplicate)
ZAK256: ambient sounds not looped
Reported by: | SF/martingu | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
the ambient sounds (eg. sound of fire pit in seattle cave, water in lima, ...) aren't looped. they are only played once.
Error still exists in build Sep16 Win32 and exists in all earlier builds afaik.
Ticket imported from: #609934. Ticket imported from: bugs/464.
Change History (2)
comment:1 by , 22 years ago
Owner: | set to |
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Resolution: | → duplicate |
Status: | new → closed |
comment:2 by , 22 years ago
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dupe of 609950