Opened 15 years ago
Closed 14 years ago
#4738 closed defect (worksforme)
SIMON1: Music does not loop automatically
Reported by: | SF/smashmaniac | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
ScummVM version: ScummVM 1.1.0svn46806 (Jan 1 2010 09:55:17)
Description: Music tracks play fine but do not automatically loop. Instead, nothing is played when the track ends. While in this state, music starts playing back only when a SFX is triggered or when a new track is loaded.
Steps to reproduce: 1 - Start the game 2 - Skip the cutscenes 3 - Wait about 5 minutes 4 - Notice that the music stopped playing 5 - Open the drawer 6 - Notice that the music resumed
Game language: English Game version: Subtitled Platform: Win32
Ticket imported from: #2924443. Ticket imported from: bugs/4738.
Change History (3)
comment:1 by , 15 years ago
Owner: | set to |
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comment:2 by , 15 years ago
comment:3 by , 14 years ago
Resolution: | → worksforme |
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Status: | new → closed |
I'm unable to reproduce the issue, when using the DOS floppy version of Simon the Sorcerer 1. I tried using both Adlib and MIDI music options.