#4765 closed defect (duplicate)
ITE: MidiParser::hangingNote(): Exceeded polyphony!
Reported by: | sunmax | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | Inherit the Earth |
Description
Playing ITE on ScummVM 1.0.0 on SDL backend:
leave the characters next to the tents out of the first scene and -do not- touch anything for some time (i.e. don't play, don't move the mouse just enjoy the music while doing something else ;-)
After 30 mins to 1 hr, the music will stop playing and you will see a lot of:
WARNING: MidiParser::hangingNote(): Exceeded polyphony! WARNING: MidiParser::hangingNote(): Exceeded polyphony! WARNING: MidiParser::hangingNote(): Exceeded polyphony!
scrolling in the terminal from which you launched ScummVM.
Moving the characters around will stop the flow of warnings, but you will lose the beautiful music unless you restart :-(
A similar bug has been reported for Discworld:
DW: Noise after not playing a "few" hours - ID: 2797283
So we are probably looking at a more global ScummVM issue (well, easy to reproduce if you just have to let the game run ;-)
Thanks! -max
Ticket imported from: #2948281. Ticket imported from: bugs/4765.
Change History (6)
comment:1 by , 15 years ago
Summary: | MidiParser::hangingNote(): Exceeded polyphony! → ITE: MidiParser::hangingNote(): Exceeded polyphony! |
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comment:2 by , 14 years ago
comment:3 by , 14 years ago
Owner: | changed from | to
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comment:4 by , 14 years ago
Closing as duplicate of bug #2797283. This is a problem of the MIDI backend, not a problem in the game engine. For more information, please refer to that bug report
comment:5 by , 14 years ago
Resolution: | → duplicate |
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Status: | new → closed |
comment:6 by , 14 years ago
Tried on both vintage PII (350 Mhz) [SDL backend] and PS2 backend, and I cannot reproduce it anymore after 12 hours, so I can confirm it's fixed ;-)
This issue has probably been fixed with r55256, can you please check if it still occurs?