#49 closed defect (wontfix)
Weird AdLib->MIDI instrument mappings
Reported by: | SF/vesuri | Owned by: | SF/strigeus |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 4 |
Description
I *think* the AdLib->MIDI instrument mappings are a bit incorrect. It seems strange that in the beginning of Fate of the Atlantis the Indy theme horns are being played with some soft bell-like instrument.
Ticket imported from: #489869. Ticket imported from: bugs/49.
Attachments (3)
Change History (14)
comment:1 by , 23 years ago
comment:3 by , 23 years ago
Most of the scenes, I'd say. For example in the beginning of Monkey Island 2 when you cross the bridge to enter the town and LaGrande comes up the lead instrument is incorrect. After LaGrande is gone the next song is played with drum kits only (even though the song really would have other instruments as well). And in Fate of the Atlantis the Indy theme song should have a trumpet in the lead. These are just easy-to-check examples; the list would go on forever. I'll attach correct MIDI versions to this so you can check.
by , 23 years ago
Attachment: | Woodtick.mid added |
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LaGrande is gone and this song has more than just drums...
comment:4 by , 23 years ago
With the adlib emulation, no MIDI is used. So it might be because scummvm decodes and plays the adlib instruments incorrectly.
comment:5 by , 23 years ago
Umm? I'm talking about a situation in which the scummvm binary is compiled with -DUSE_TIMIDITY. With -DUSE_ADLIB the emulated AdLib sounds work just fine. The Timidity MIDI sounds work fine in DOTT but don't work in Atlantis and Monkey2 (because the songs are not GM songs and the Adlib->MIDI instrument mapping doesn't work properly - if I'm correct?).
comment:6 by , 23 years ago
Owner: | set to |
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Summary: | Weird AdLib->MIDI instrument mappings → Weird AdLib->MIDI instrument mappings |
comment:7 by , 23 years ago
Summary: | Weird AdLib->MIDI instrument mappings → Weird AdLib->MIDI instrument mappings |
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comment:8 by , 23 years ago
Logged In: NO
Hmmh,can't check because of no timidity -ir here, but as far I remember the original mi2 used rather a mt32 setup than a General Midi setup for playing.
You can play mt32 with timidity by using GUS patches and a dedicated mt32 cfg file. Don't know if it helps
cheers
mld
comment:9 by , 23 years ago
Works better with the adlib emulator, otherwise it's just your not using GUS patches. Timidity is NOT recommended, as iMUSE doesn't work with it in the later games.
Closing.
comment:10 by , 23 years ago
Resolution: | → wontfix |
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Status: | new → closed |
comment:11 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Indiana Jones 4 |
Yes, they're incorrect. This is even more evident in Monkey Island 2 in which some instruments are played with a drumkit...