#4915 closed defect (fixed)
GUI: GMM errors out in Hercules mode
Reported by: | lordhoto | Owned by: | sev- |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
ScummVM trunk r50638 Linux/amd64 g++ (Debian 4.4.4-6) 4.4.4
When opening up the GMM in Maniac with Hercules graphics mode, I get the following error, when using the classic theme:: Widget <GlobalMenu.Quit> has y + h > 350 (366)!
And the following one, when using the modern theme: Widget <GlobalMenu> has y < 0 (-4)!
Ticket imported from: #3024930. Ticket imported from: bugs/4915.
Change History (6)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
Owner: | set to |
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comment:3 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:5 by , 14 years ago
I can confirm that it is working now. Thanks for that. Too bad we couldn't use the hi-res theme, since now we won't have any thumbnail display support anymore, which we had in the past, but well shouldn't be that much of an issue.
comment:6 by , 6 years ago
Component: | → GUI |
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Game: | → Maniac Mansion |
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Assigning this to Eugene, since IIRC he wrote the hercules etc. support.
We keep having issues with the layout of the launcher / GMM / options dialog. I wonder whether the current GSoC testing work could be extended to test those at various resolutions? 320x200 (!), 320x240, hercules, ... ? We should at the very least document somewhere on the Wiki (maybe under HOWTO-Release") which dialogs must be tested at which resolutions before every release.