Opened 14 years ago
Closed 14 years ago
#4933 closed defect (fixed)
DW: Mute setting does not work
Reported by: | lordhoto | Owned by: | dreammaster |
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Priority: | blocker | Component: | Engine: Tinsel |
Version: | Keywords: | ||
Cc: | Game: | Discworld |
Description
ScummVM trunk r51098 Linux/amd64 with g++ 4.4.4
In Discworld the mute setting is not respected at all, neither when using it from the GMM nor on startup.
Ticket imported from: #3032780. Ticket imported from: bugs/4933.
Change History (11)
comment:1 by , 14 years ago
Owner: | set to |
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comment:2 by , 14 years ago
Component: | → Engine: Tinsel |
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Game: | → Discworld |
comment:3 by , 14 years ago
comment:4 by , 14 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:5 by , 14 years ago
Not fixed. Just setup the mute setting via the launcher and then lunch DW CD. While the music is muted now (with AdLib, can't test anything else right now), you still have sound while the logos right at the start show up. You also still have voice over in the intro too and also you still hear the fly's summing too.
comment:6 by , 14 years ago
Resolution: | fixed |
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Status: | closed → new |
comment:8 by , 14 years ago
Priority: | normal → blocker |
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comment:9 by , 14 years ago
Owner: | removed |
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comment:10 by , 14 years ago
Owner: | set to |
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comment:11 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
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Fixed in SVN