#4955 closed defect (fixed)
KQ6CD: Missing speech
Reported by: | SF/kuroshiro | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 6 |
Description
King's Quest 6 (CD/Windows/English) ScummVM version: 1.2.0 SVN 51294 OS: Windows 7 x64
When you give the bottle of milk to the babies tears on the Isle of Wonder, as long as they are crying, no dialogue will play correctly. It will maybe play 1/10th of a second of sound, and then the game will hang. You have to click through the dialogue to un-freeze it. Leaving and reentering the room will fix this as the sound will stop looping.
Ticket imported from: #3034579. Ticket imported from: bugs/4955.
Attachments (1)
Change History (7)
comment:1 by , 14 years ago
by , 14 years ago
Attachment: | kq6-win.012 added |
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use the milk bottle on one of the baby things on the left
comment:2 by , 14 years ago
Component: | → Engine: SCI |
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Game: | → King's Quest 6 |
comment:3 by , 14 years ago
The issue with this is that the "baby cry" sound effect is not looped, but is constantly being called by the game scripts, therefore squelching all other game sounds
comment:4 by , 14 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Please attach a savegame