Opened 14 years ago
Closed 14 years ago
#4996 closed defect (fixed)
KQ5: Crash when start the game
Reported by: | SF/windlepoons | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 5 |
Description
Game: King’s Quest V: Absence Makes the Heart Go Yonder! Game Version: Floppy/DOS/German ScummVM Version: 1.2.0svn51287 OS: Linux x86_32 (sidux 2.6.34)
Intro works, but when start the Game, ScummVM stopping with the in-game debug console:
ERROR: Failed to locate base object for object at 002F:0AA6; skipping!
Ticket imported from: #3035396. Ticket imported from: bugs/4996.
Change History (5)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
Component: | → Engine: SCI |
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Game: | → King's Quest 5 |
comment:3 by , 14 years ago
It's a little harsh to say that we can't help at all. This error was once a warning, so it should be safe to skip. We can add another exception to the error like we did with KQ5 French. Actually, I wouldn't be surprised if just ignoring that language check there would fix this.
comment:5 by , 14 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
just to note: does not happen in english CD nor in french floppy. I don't have this version, can't help.