Opened 14 years ago

Closed 14 years ago

#4996 closed defect (fixed)

KQ5: Crash when start the game

Reported by: SF/windlepoons Owned by: bluegr
Priority: normal Component: Engine: SCI
Version: Keywords:
Cc: Game: King's Quest 5

Description

Game: King’s Quest V: Absence Makes the Heart Go Yonder! Game Version: Floppy/DOS/German ScummVM Version: 1.2.0svn51287 OS: Linux x86_32 (sidux 2.6.34)

Intro works, but when start the Game, ScummVM stopping with the in-game debug console:

ERROR: Failed to locate base object for object at 002F:0AA6; skipping!

Ticket imported from: #3035396. Ticket imported from: bugs/4996.

Change History (5)

comment:1 by m-kiewitz, 14 years ago

just to note: does not happen in english CD nor in french floppy. I don't have this version, can't help.

comment:2 by m-kiewitz, 14 years ago

Component: Engine: SCI
Game: King's Quest 5

comment:3 by SF/mthreepwood, 14 years ago

It's a little harsh to say that we can't help at all. This error was once a warning, so it should be safe to skip. We can add another exception to the error like we did with KQ5 French. Actually, I wouldn't be surprised if just ignoring that language check there would fix this.

comment:4 by bluegr, 14 years ago

Fixed in the latest SVN version (rev #51471), thanks for reporting this

comment:5 by bluegr, 14 years ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.