#501 closed defect (fixed)
NewGUI: '_' appended to savegame name
Reported by: | eriktorbjorn | Owned by: | fingolfin |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
This happens in recent snapshots, after the latest set of save/load changes:
When double-clicking on a savegame slot while in save mode, it saves the game to that slot, but it also appends a '_' to the savegame name. This is almost certainly because the first click puts the line in edit mode, and the cursor is not removed before saving.
Adding a _savegameList->abortEditMode() to the kListItemDoubleClickedCmd solves this problem, but then double-clicking on a savegame slot while in edit mode will undo all the changes you've made.
Ticket imported from: #627300. Ticket imported from: bugs/501.
Change History (3)
comment:1 by , 22 years ago
Owner: | set to |
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comment:2 by , 22 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | --Unset-- → GUI |
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