Opened 14 years ago
Closed 14 years ago
#5030 closed defect (fixed)
LB2Floppy & LB2CD: Game does not advance at docks
Reported by: | SF/philohippus | Owned by: | m-kiewitz |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | script | |
Cc: | Game: | Laura Bow 2: The Dagger of Amon-Ra |
Description
When visiting the docks, if you hail a cab before entering in conversation with Steve, the game reaches a standstill where the cab never gets to park and Steve never fully leaves. The game does not crash however. You can reproduce it with the savegame below.
Ticket imported from: #3036306. Ticket imported from: bugs/5030.
Attachments (2)
Change History (19)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
Priority: | normal → high |
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comment:4 by , 14 years ago
Priority: | high → normal |
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comment:5 by , 14 years ago
sorry, I won't.
Can't really proceed with the playthrough with this bug in place. Should I report the game as non completable in the forum?
comment:6 by , 14 years ago
Component: | → Engine: SCI |
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Game: | → Laura Bow 2: The Dagger of Amon-Ra |
comment:7 by , 14 years ago
I don't know the first thing about programming so I apologize if this completely silly, however: I noticed that if Laura hails the cab before she finishes the conversation with Steve, the character animation shows him leaving but he never does, the character just stops there waiting in it's last animation frame before disappearing, just like Laura's character stops waiting by the cab never entering it. Now this got me thinking that the bug might lie in one of the animations, either Laura's walk to the cab, Steve's walk away or one of the innumerable random background animations showing people far away in the docks. Does this help or even make any sense?
comment:8 by , 14 years ago
Summary: | LB2CD: Game does not advance at docks → LB2 & LB2CD: Game does not advance at docks |
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comment:10 by , 14 years ago
could you please test again? your saved game doesn't work in my version of the game. Maybe it got solved by r51660.
comment:11 by , 14 years ago
Unfortunately the bug is still there as of build 51672.
I deleted the previous savegame and attached 2 new savegames, one for the CD version and another for the Floppy version. They're made from freshly started games , minimal interaction, just traveled to the problematic area. See if you can load those up. You just have to click the taxi sign for the problem (game standstill) to manifest.
Keeping my fingers crossed. Best of luck.
comment:12 by , 14 years ago
Summary: | LB2 & LB2CD: Game does not advance at docks → LB2Floppy & LB2CD: Game does not advance at docks |
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comment:13 by , 14 years ago
Replicated this with r51748 i.e. HEAD on Linux x86_32. Definately a blocker to game completion.
This is Room 240 and only Scripts 0 and 994 are executing.
comment:14 by , 14 years ago
Keywords: | script added |
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comment:15 by , 14 years ago
it seems problem is in kDoBresen
here is a video what should happen at this location http://www.youtube.com/watch?v=aXdcyr9zq2M#t=6m40s
Taxi never enters, will look into it.
comment:16 by , 14 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
After bug 3036291 being fixed, I can now confirm that this bug is more severe. Basically if you enter the docks, you get stuck: Laura hails the cab but never enters it.