#5036 closed defect (fixed)
LONGBOW: Looping script during green man riddles
Reported by: | SF/grusgrus | Owned by: | sluicebox |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | original | |
Cc: | Game: | Conquests of the Longbow |
Description
When asked riddles by the green man the game loops. one may answer riddles right or wrong, but nothing happens. upon talking to the green man again, the sequence restarts.
Occasionally when answering a riddle incorrectly, completing the hand code will bring up ScummVM console as reported in bug 3036601 (https://sourceforge.net/tracker/?func=detail&aid=3036601&group_id=37116&atid=418820)
Ticket imported from: #3036609. Ticket imported from: bugs/5036.
Attachments (2)
Change History (15)
by , 14 years ago
Attachment: | longbow.017 added |
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comment:1 by , 14 years ago
forgot to add a few details
ScummVM versions: 1.2.0svn51404 and 1.2.0svn51462 Game version: English (european) Floppy System: HP8510w laptop, Win7 pro 64bit
comment:2 by , 14 years ago
Summary: | Looping script during green man riddles → LONGBOW: Looping script during green man riddles |
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comment:3 by , 14 years ago
Duplicate bug #3040169 has some more info, copying it here:
Game is not completeable - it breaks on the 7th Day when you have to answer the Green Man's riddles. After asking a question, a hand appears to enter the answer. No matter if you enter correct or wrong word, when you click the center of the palm to finish typing, the hand dissappears, but Green Man doesn't react. It looks like the conversation is finished, you can interact with environment, but Robin is still a half tree, so he cannot walk, but you can open the map of Sherwood forest - now when you click the map spot with oak tree to return the game crashes with message "view resource 246 not found!". I attach the savegame file (longbow.001)
comment:4 by , 14 years ago
This is a bug of the original scripts. Sierra has released a relevant patch, which you can obtain here: http://www.sierrahelp.com/Patches-Updates/Patches-Updates-Games/ConquestsUpdates.html
Applying this patch means that your saved game in that scene will be invalidated, so you need to create a new saved game 2-3 screens away, apply the patch, and load the new saved game. I'm attaching a saved game I created, with the patch applied.
The scene worked fine for me after applying Sierra's patch. Please reply if that fixed the problem for you
comment:5 by , 14 years ago
Status: | new → pending |
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comment:6 by , 14 years ago
Owner: | set to |
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comment:7 by , 14 years ago
Keywords: | original added; script removed |
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Resolution: | → worksforme |
comment:8 by , 14 years ago
Status: | pending → new |
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comment:9 by , 14 years ago
The original patch from Sierra worked like a charm. The game is completable for me, although I have not tried every possible combination of choices that occur in the last parts of the game or the various ways of failing yet.
comment:10 by , 14 years ago
Thanks. I'll keep this one open, in case we can patch the problematic script ourselves, or throw a warning notifying the user that the game will have severe issues later on without Sierra's patch
comment:11 by , 14 years ago
A warning dialog is now thrown on game startup if buggy unpatched game scripts are detected (rev #52172)
comment:12 by , 14 years ago
Resolution: | worksforme → fixed |
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Status: | new → closed |
comment:13 by , 3 years ago
Owner: | changed from | to
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Fixed with a script patch in: 4a467cb1f88444cd94675ccde1d1d7a7359fba15
Savegame prior to starting riddles