#5049 closed defect (fixed)
KQ5 VGA: Crash after being tied in the Inn's basement
Reported by: | OmerMor | Owned by: | m-kiewitz |
---|---|---|---|
Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | script | |
Cc: | Game: | King's Quest 5 |
Description
Game version: KQ5 VGA Floppy v0.000.051 ScummVM version: 1.2.0svn51496
Repro: Started the game, went into to Inn, approached the bar, got hit on the head, woke up in the basement, and the game crashed with the following error:
WARNING: Read for a parameter goes out-of-bounds, onto the stack and gets uninit ialized temp! WARNING: cmdDummy invoked! parameter 0: 0000:00f8 (integer), should be null, integer parameter 1: 0020:11e1 (reference), should be null, integer parameter 2: 0000:0000 (null, integer), should be null, integer (optional) [VM] kCelWide[f]: signature mismatch via method deathIcon::setSize (script 255, room 86, localCall 0xffffffff)!
Ticket imported from: #3037003. Ticket imported from: bugs/5049.
Change History (8)
comment:1 by , 14 years ago
Summary: | KQ5 version: Crash after being tied in the Inn's basement → KQ5 VGA: Crash after being tied in the Inn's basement |
---|
comment:2 by , 14 years ago
comment:4 by , 14 years ago
should have been fixed in r51616, but i don't have this version so i can't test. Please try and tell me if it worked.
comment:5 by , 14 years ago
Keywords: | script added |
---|---|
Owner: | set to |
Resolution: | → fixed |
Status: | new → pending |
comment:7 by , 14 years ago
This bug is nice to get fixed before the release. Raising priority for keeping the track.
comment:8 by , 14 years ago
Status: | pending → closed |
---|
Note that this is a bug of the death screen itself, you are supposed to die in this scene, thus it doesn't affect normal gameplay