#5062 closed defect (fixed)
QFG1 VGA: kAbs signature mismatch
Reported by: | SF/jonww | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Quest for Glory 1 |
Description
ScummVM - ver 1.2.0svn51505
Game crashes entering castle court yard with following error message:
ERROR: [VM] kAbs[3d]: signature mismatch via method rm39::doit (script 39, room 39, localCall 0xffffffff)!
Language of game (English) Version of game (VGA Remake) Platform and Compiler (Win32 / Win 7)
Ticket imported from: #3037218. Ticket imported from: bugs/5062.
Change History (11)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → pending |
comment:3 by , 14 years ago
Summary: | QFG1 VGA: Crashes in castle court yard → QFG1 VGA: kAbs signature mismatch |
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comment:4 by , 14 years ago
same issue was reported happening in Erasmus house ERROR: [VM] kAbs[3d]: signature mismatch via method rm31::doit (script 31, room 31, localCall 0xffffffff)!
comment:5 by , 14 years ago
I have ver 2.000
The castle crashes after it draws the court yard, and the weapon master entering if he is scheduled to show up.
The Erasmus house crash occurs after it draws the room Erasmus is located at.
comment:6 by , 14 years ago
Status: | pending → new |
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comment:7 by , 14 years ago
Resolution: | worksforme |
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comment:8 by , 14 years ago
Owner: | changed from | to
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Resolution: | → wontfix |
Status: | new → closed |
comment:9 by , 14 years ago
Update: these crashes occur if you have applied the NRS timer fixes: http://www.sierrahelp.com/Patches-Updates/Patches-Updates-Games/QuestForGloryUpdates.html
The QFG1VGA script patches from NRS try to patch game objects by modifying memory contents directly, which doesn't work in ScummVM - we don't allow game scripts to modify memory directly. Please remove the script patches from NRS and these issues will be gone. These patches shouldn't be needed in most cases, as we have our own speed throttler which fixes most timer bugs already
Closing as "won't fix"
comment:10 by , 14 years ago
Update again: added a workaround for the NRS patch, ScummVM should now work with it without issues
comment:11 by , 14 years ago
Resolution: | wontfix → fixed |
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works here, please tell us what exact version you have? (look inside the VERSION file in the games directory) and when that crash happens exactly? After the guard raised the gate and you walk through?