Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#5198 closed defect (fixed)

KQ5CD: Crash when giving tambourine to beast

Reported by: SF/escarlate Owned by: m-kiewitz
Priority: normal Component: Engine: SCI
Version: Keywords: script
Cc: Game: King's Quest 5

Description

The game crashes when giving the tambourine to the beast in Mordack's labyrinth. I added a savegame below. The console log:

WARNING: Failed to locate base object for object at 0036:2158; skipping! Uninitialized read for temp 0 from method helpScript::doit (script 55, room 55,localCall ffffffff)!

Game Version: CD/DOS/English/version 1.000.052 ScummVM Version: 1.2.0svn51831 Operating System: Win32 (XP SP2)

Ticket imported from: #3041262. Ticket imported from: bugs/5198.

Attachments (1)

kq5.017 (46.7 KB ) - added by SF/escarlate 14 years ago.

Download all attachments as: .zip

Change History (6)

by SF/escarlate, 14 years ago

Attachment: kq5.017 added

comment:1 by m-kiewitz, 14 years ago

works for me please specify what version of the game you have (yes I also have the CD talkie version)

comment:2 by SF/escarlate, 14 years ago

I thought I did, there, on the summary.

comment:3 by SF/escarlate, 14 years ago

I think it only happens on a specific corner of the labyrinth. I was able to finish the game by moving to another corner and giving the instrument to the beast. Did you use my savegame?

comment:4 by m-kiewitz, 14 years ago

I'm normally using my own saves It really does only happen at one of the monster locations.

fixed in r51950

comment:5 by m-kiewitz, 14 years ago

Owner: set to m-kiewitz
Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.