#5354 closed defect (fixed)
Camelot: Crash when Clicking on Map after Loading Saved Game
Reported by: | OmerMor | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Conquests of Camelot |
Description
Game version: 1.001.000/DOS/English ScummVM version: 1.2.0svn52683 Platform: Win7 32bit
Problem: Save game in map. Load. Click anywhere. --> Game crash.
Console reads: WARNING: Failed to locate base object for object at 001D:0E52; skipping! GfxPorts::kernelSetActive was requested to set invalid port id 3!
Attached savegame.
Ticket imported from: #3064899. Ticket imported from: bugs/5354.
Attachments (1)
Change History (6)
by , 14 years ago
Attachment: | camelot.003 added |
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comment:1 by , 14 years ago
Summary: | Crash when Clicking on Map after Loading Saved Game → Longbow: Crash when Clicking on Map after Loading Saved Game |
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comment:2 by , 14 years ago
Summary: | Longbow: Crash when Clicking on Map after Loading Saved Game → Camelot: Crash when Clicking on Map after Loading Saved Game |
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comment:3 by , 14 years ago
comment:4 by , 14 years ago
The crash should be fixed now in the latest SVN, by m_kiewitz and me (r54017 and newer). We weren't saving ports, which we now do.
Unfortunately, if you have any problematic save game like this one, you'll need to restore from an earlier point
comment:5 by , 14 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
The crash occurs because you saved while a speech/description window was up.
Bugs #3100101, #3082494 are duplicates of this and have been closed
I do have a fix for it but I'm just waiting for some feedback from m_kiewitz on it.