#5362 closed defect (invalid)
LONGBOW: No in-game (MIDI) music
Reported by: | raziel- | Owned by: | waltervn |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Conquests of the Longbow |
Description
ScummVM 1.2.0svn52735 (Sep 15 2010 22:44:25) Features compiled in: Vorbis FLAC MP3 RGB zLib
Using a MT-32 device
The Sierra logo and the whole intro has MIDI music, but as soon as the game starts (regardless if i choose to start from the beginning or restore a saved game) music will be completely silent. The device displays notes, so data is being received, just nothing is played.
If i do a manual reset on the device, music starts to play again, but obviously with some off notes due to missing patches (it sounds less off the sooner i manage to reset it)
Conquest of the Longbow: The Adventures of Robin Hood (DOS/English)
AmigaOS4 gcc (GCC) 4.2.4 (adtools build 20090118)
Ticket imported from: #3067140. Ticket imported from: bugs/5362.
Change History (7)
comment:1 by , 14 years ago
Game: | Conquests of Camelot → Conquests of the Longbow |
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Summary: | SCI CAMELOT: No in-game (MIDI) music → LONGBOW: No in-game (MIDI) music |
comment:2 by , 14 years ago
comment:3 by , 14 years ago
Hubert, I believe all of that is how it's supposed to be. There is music outside of the cave the first time, because the Bard is present. When you go back inside the cave and go out again, he's gone, and so is the music. This game doesn't have background music in all rooms.
comment:4 by , 14 years ago
@walter
Ahhh, i see
That would explain the strange behaviour of the music all over the game, where it seems its working allright but let me encounter rooms without music from time to time
Thanks for the explanation, i never realized the bard bit before :-o
I think this can be closed then
Sorry for the inconveniance, i only started playing the game recently with the beautiful MIDI tunes
comment:6 by , 14 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:7 by , 14 years ago
Owner: | set to |
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I did some more tests and this what came out of it
1) The home cave of Robin seems to be dead silent always 2) If i leave the cave (fireplace/river/benches scene) the FIRST time there is music, if i walk back into the cave and out again (or whatever direction) whenever i come back to the scene it's silent 3) If i open the map music is ALWAYS back, but it seems there are some places where music goes silent again
Hard to track as i've no insight in scripts, but maybe it lies in the scripts? I have installed the official patch for this game but not any GM/MT-32 patches
I'll stand by for further investigation :-)