#5393 closed defect (worksforme)
SQ1VGA: Crashes after first cinematic
Reported by: | SF/nadersith | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Space Quest 1 |
Description
Game and ScummVM crashes after first intro cinematic, while door opens and Roger Wilco appears. This is the terminal input:
WARNING: Attempt to read character from non-raw data! WARNING: Error 6 occurred while reading sound.311 from resource file RESOURCE.000: Unknown compression method! WARNING: resMan: Failed to read sound.311! Segmentation fault.
Ticket imported from: #3077089. Ticket imported from: bugs/5393.
Change History (13)
comment:1 by , 14 years ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → pending |
comment:2 by , 14 years ago
comment:3 by , 14 years ago
Status: | pending → new |
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comment:4 by , 14 years ago
It doesn't fix it. I managed to disable music and see if it works, but with no success. Then I turned on music again, and now, I don't know why, I can see Roger Wilco coming into the first room... BUT this is what I get, just before game crashes.
scummvm: engines / sci / resource.cpp: 997: void Sci:: ResourceManager:: unlockResource (Sci:: Resource *): Assertion 'res' failed. Canceled
What's happening?
comment:5 by , 14 years ago
Which version of SQ1VGA is this? Check inside the VERSION file What language is it?
comment:7 by , 14 years ago
This sound is the door opening sound. Can you please provide the size of your RESOURCE.000 file? It does look like the file is damaged... thus there isn't much we can do about it, I'm afraid
comment:8 by , 14 years ago
Status: | new → pending |
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comment:9 by , 14 years ago
This tracker item is pending response by the submitter; we cannot continue processing it before that happens. As a consequence, its status has been set to "Pending". It will automatically revert to "Open" once a new comment is made to this item. If no response is made within 14 days, it will automatically be closed.
Thank you.
comment:10 by , 14 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
comment:11 by , 14 years ago
Status: | pending → closed |
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comment:12 by , 12 years ago
I'm not the original submitter, but I found the same problem. And it works fine with DosBox.
The RESOURCE.000 file is 970657 bytes long, and its md5sum (complete, not just the first bytes) is:
6f3a90f01b872645113a5ee4bc522c0e
It may be corrupted, as it's from a downloaded copy. I have the floppies, but I don't know if they are still readable, and I have no easy to use floppy drive at the moment. I'll try to read them one of these days, maybe next week.
comment:13 by , 12 years ago
OK, I could read at least some of the floppies. The RESOURCE.000 file is indeed different, and this one works fine. Its md5 checksum is:
9438f0e07ca63703b544513c91e9c4f0
Still, the original interpreter does not crash with the wrong file (in DosBox)
Unable to reproduce this here.
As the error message says, the game's RESOURCE.000 file is most likely corrupted. Try copying it from the original disk and see if this fixes things