#5416 closed defect (fixed)
TOON: Missing dialogue for Palace Guards sequence
Reported by: | SF/pacifist_049 | Owned by: | sylvaintv |
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Priority: | normal | Component: | Engine: Toon |
Version: | Keywords: | ||
Cc: | Game: | Toonstruck |
Description
ScummVM 1.3.0svn53158 (Oct 12 2010 10:44:16)
(Not the same bug as before).
When you ask the guards to perform their dance for the second (or greater) time, mouse control is returned to the player who is then supposed to pick up the key.
What is supposed to happen, is that the guards voices are muted and Drew says "Aww - looks like the little fellas dropped something. Too bad!".
What actually happens, is that there is a pause in the voices for a couple of seconds, then Drew's "Too bad!" is played. During the pause we hear neither the guards nor Drew speaking, but it should be Drew's line.
I'm not sure how this plays out in the game scripting because there is a window of a few seconds during which time the player can pick up the key and trigger Drew's vocals, so it will vary as to exactly when the guards' voices are supposed to be muted.
Ticket imported from: #3085969. Ticket imported from: bugs/5416.
Change History (3)
comment:1 by , 14 years ago
Owner: | set to |
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comment:2 by , 14 years ago
comment:3 by , 14 years ago
Component: | → Engine: Toon |
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Game: | → Toonstruck |
Resolution: | → fixed |
Status: | new → closed |
Fixed in Rev #53543