Opened 22 years ago
Closed 22 years ago
#545 closed defect (invalid)
DIG: Strange segfaults on Win32
Reported by: | SF/andrej4000 | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
From time to time Windows hangs after "kernel(211)" or "kernel(215)". From time to time also appear segfaults.
Both problems are not repeatable.
Ticket imported from: #635007. Ticket imported from: bugs/545.
Change History (6)
comment:1 by , 22 years ago
comment:2 by , 22 years ago
Summary: | DIG: strange segfaults on Win32 → DIG: Strange segfaults on Win32 |
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comment:3 by , 22 years ago
Owner: | set to |
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comment:4 by , 22 years ago
Ender, is this maybe a duplicate of https://sourceforge.net/tracker/index.php?func=detail&aid=630625&group_id=37116&atid=418820
(I am assigning this to you just to ensure you know about it, feel free to unassigne it, or close it as duplicate :-)
comment:5 by , 22 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:6 by , 22 years ago
If it's not repeatable, I'm closing this.
Random segfaults are bad, but we're not seers - without some details on at least which PARTS of the game are causing problems. The kernel messages are just misc debug messages, not to be paid attention to.
Which ScummVM version? Probably latest CVS I guess?