Opened 14 years ago
Closed 14 years ago
#5462 closed defect (fixed)
DW: Multi-Language Floppy restricted to French
Reported by: | SF/markcoolio | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Tinsel |
Version: | Keywords: | detection | |
Cc: | Game: | Discworld |
Description
Hello, currently this following code is active. Problem is that subtitle language is fixed (unchangable in scummvm menu after adding the game) to French. As German speaking person I would like to add the game with GERMAN language as german.txt is included on my disk. Could you change it so that all of the multilanguage versions can get chosen? of course it is possible at the moment to change it inside the game.. but i cannot speak french so i do not find the menu. thanks
here is the code i mentioned: { // Multilingual Floppy V1 with *.gra files. // Note: It contains no english subtitles. { "dw", "Floppy", { {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, {"french.txt", 0, NULL, -1}, {"german.txt", 0, NULL, -1}, {"italian.txt", 0, NULL, -1}, {"spanish.txt", 0, NULL, -1}, {NULL, 0, NULL, 0} }, Common::FR_FRA, Common::kPlatformPC, ADGF_DROPLANGUAGE, GUIO_NOSPEECH }, GID_DW1, 0, GF_FLOPPY | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT, TINSEL_V1, },
Ticket imported from: #3091314. Ticket imported from: bugs/5462.
Change History (5)
comment:1 by , 14 years ago
Owner: | set to |
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comment:2 by , 14 years ago
comment:3 by , 14 years ago
Paul, yes exactly, that's the way to do it. If you take a look at Tinsel's detection_tables.h, you can see that we did just that for some other multi-language variants.
comment:4 by , 14 years ago
Component: | → Engine: Tinsel |
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Game: | → Discworld |
Summary: | [TINSEL] Multi-Language Floppy restricted to French → DW: Multi-Language Floppy restricted to French |
comment:5 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
Unfortunately, I'm not an expert on the detection tables, and I don't have the multi-linguil disc to test possible fixes. Would it be as simple as adding in multiple detection entries with the same MD5 and different Common::<language> values? Anyone?