#5625 closed defect (fixed)
KQ6CD: no music in lower level of catacombs (win&dos)
Reported by: | SF/mataku | Owned by: | sluicebox |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 6 |
Description
scummvm win32 1.3.0git daily from feb 21 2011
Windows\English
after falling to the dark room in the lower level, there's a tense music. after you turn the light on, the normal catacombs music (like in the upper level) should start playing, but it doesn't. and the music remains silent up to the point where you get to the minotaur's lair.
added saved game. saved at a point where music still exists. go to the door on the right. after you regain control of the character, use the tinderbox from your inventory anywhere on the screen.
Ticket imported from: #3267956. Ticket imported from: bugs/5625.
Attachments (1)
Change History (8)
by , 14 years ago
Attachment: | kq6-win.016 added |
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comment:1 by , 14 years ago
comment:2 by , 14 years ago
Summary: | KQ6win: no music in lower level of catacombs → KQ6: no music in lower level of catacombs (win&dos) |
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comment:3 by , 14 years ago
Summary: | KQ6: no music in lower level of catacombs (win&dos) → KQ6CD: no music in lower level of catacombs (win&dos) |
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comment:5 by , 14 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:6 by , 12 years ago
Properly fixed in commit 17ca8d1 - the fix should be available in the next daily version. The problem is the same as in bug #3605377: https://sourceforge.net/tracker/index.php?func=detail&aid=3605377&group_id=37116&atid=418820
comment:7 by , 2 years ago
Owner: | changed from | to
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This turned out to be a script bug that relied on undefined values and not a sound bug. Fixed in with a script patch in: 33c6fe11317880fd61682acb12fd76da928dde02
exists also in dos version.