Opened 14 years ago

Closed 14 years ago

#5668 closed defect (fixed)

HUGO: Whodunit? - Penelope splits up

Reported by: raziel- Owned by: Strangerke
Priority: normal Component: Engine: Hugo
Version: Keywords:
Cc: Game: Hugo

Description

ScummVM 1.3.0git (Apr 23 2011 09:51:43) Features compiled in: Vorbis FLAC MP3 RGB zLib Theora

In the chasm scene Peneolpe can walk away while falling producing a second sprite. Simply walk into the chasm and immediately press left, a second ego will walk away while the first is still in the falling animation

Savegame and screenshot attached

Hugo 2: Whodunit? (DOS/English)

AmigaOS4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: #3292389. Ticket imported from: bugs/5668.

Attachments (2)

hugo2-09.SAV (6.9 KB ) - added by raziel- 14 years ago.
Save game at chasm
HUGO - Whodunit-Penelope watching her own death.png (12.7 KB ) - added by raziel- 14 years ago.
This happens on both sides of the chasm

Download all attachments as: .zip

Change History (7)

by raziel-, 14 years ago

Attachment: hugo2-09.SAV added

Save game at chasm

by raziel-, 14 years ago

This happens on both sides of the chasm

comment:1 by digitall, 14 years ago

Owner: set to Strangerke

comment:2 by Strangerke, 14 years ago

Fixed in commit #09bf964807d35328a073fad3942a3e89f84c1ea6.

Could you please confirm it fixes the issue in your environment too?

comment:3 by Strangerke, 14 years ago

Resolution: fixed

comment:4 by raziel-, 14 years ago

Yes, fixed.

Thanks a lot

comment:5 by Strangerke, 14 years ago

Status: newclosed
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