Opened 13 years ago
Closed 13 years ago
#5723 closed defect
LB: Unrecognised version of lbsampler
Reported by: | SF/afholman | Owned by: | fuzzie |
---|---|---|---|
Priority: | normal | Component: | Engine: Mohawk |
Version: | Keywords: | detection | |
Cc: | Game: |
Description
I have an unrecognised version of the Living Book sampler files. The files were contained on my copy of "Arthur's Teacher Trouble", in a separate mhk directory (the arthur files were in a data directory). The Arthur's Teacher Trouble files were matched by one of the already available checksums; th sampler files were not.
The version of scummvm tested was: ScummVM 1.4.0git617-gbc2e770-dirty (May 29 2011 22:01:25) Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib
This was compiled by myself under Debian sid, amd64.
There was a single outline file, "outline" for the sampler.
The game is a CD version.
The initial portion of outline is as follows: -------------------------------------------------------------- BookInfo] nPages="16" nLanguages="1" xRes="640" yRes="480" nColors=256 title="Living Books 16 Product Sampler" copyright="©1997, Broderbund Software, Inc. All rights reserved." ScreenCopyright="©1997, Broderbund Software, Inc." ;optional configuration info fDebugWindow=0 fNeedPalette=true fUse254ColorPalette=true nColors=256
[Languages] Language1="English"
--------------------------------------------------------------
I was able to get the game up and playing the title screen by adding the following stanza to scummvm/engines/mohawk/detection_tables.h:
-------------------------------------------------------------------------------------- { { "lbsampler", "v3", AD_ENTRY1("outline", "8397cea6bed1ff90029f7602ef37684d"), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, Common::GUIO_NONE }, GType_LIVINGBOOKSV3, 0, "Living Books Sampler" },
------------------------------------------------------------------------
I have not delved into the meaning of the entries in the struct; I made the changes above by inference and trial from other entries in the detection_tables.h file.
After the title screen has played, I get the following error:
"found @ in string '@eval(UpdatePage)', not supported yet!"
I presume this is because support for version 3 Living Books game is not complete yet?
Ticket imported from: #3309306. Ticket imported from: bugs/5723.
Change History (5)
comment:1 by , 13 years ago
comment:2 by , 13 years ago
Owner: | set to |
---|
comment:3 by , 13 years ago
Summary: | Mohawk: Living Books: Unrecognised version of lbsampler → LB: Unrecognised version of lbsampler |
---|
comment:4 by , 13 years ago
Status: | new → closed |
---|
comment:5 by , 13 years ago
Added entry (marked as unstable) in r8ff61cd. The game is not working, as mentioned, so closing this one (after having spoken with fuzzie and clone2727)
Yes, the @eval is v3 scripting, it probably won't work for a while.