Opened 13 years ago
Closed 13 years ago
#5892 closed defect (fixed)
SCI: KQ6: Music stops after leaving shop
Reported by: | SF/envisaged0ne | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 6 |
Description
When you enter one of the shops on the 1st island you start in, the music is supposed to get softer (lower). When you leave the shop, the music is supposed to get louder again. However, what's happening is when you enter the shop, the music correctly gets lower, but when you leave the shop, the music completely stops. It should get louder.
Ive included a save game. Once loaded, just entet one of the shops on the right, then leave.
I'm playing the Windows version of KQ6 on Win7 32 bit. Using a MT-32. Using the latest daily build 1.40pre28-g58cb4b48
Ticket imported from: #3430834. Ticket imported from: bugs/5892.
Attachments (1)
Change History (7)
by , 13 years ago
Attachment: | kq6-cd-win.000 added |
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comment:1 by , 13 years ago
Summary: | Music stops after leaving shop → SCI: KQ6: Music stops after leaving shop |
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comment:2 by , 13 years ago
comment:4 by , 13 years ago
Ah, but actually even in master it works correctly if multi_midi is enabled.
comment:5 by , 13 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Confirmed. (From a new game without using the attached savegame.)
Dosbox does behave as described.