Opened 13 years ago

Closed 10 years ago

Last modified 10 years ago

#5903 closed defect (fixed)

DRASCULA-IT: Crash/graphic glitch at castle towers

Reported by: SF/andrea2054 Owned by: bluegr
Priority: normal Component: Engine: Drascula
Version: Keywords:
Cc: Game: Drascula

Description

At the screen with the castle towers, if you look at the towers ScummVM crashes or a graphic glitch occurs (Hacker's head running on the screen saying "Nothing interesting") Tested with Drascula (DOS/Italian), ScummVM 1.4.0 running on Windows XP and PocketPC port Savegame attached. To reply the bug load the last savegame "TORRI" then look (GUARDA) at any tower. The glitch appears if you play a little then look at the towers later.

Ticket imported from: #3440895. Ticket imported from: bugs/5903.

Attachments (1)

Drascula savegame.zip (406 bytes ) - added by SF/andrea2054 13 years ago.
Savegame for Drascula italian

Download all attachments as: .zip

Change History (9)

by SF/andrea2054, 13 years ago

Attachment: Drascula savegame.zip added

Savegame for Drascula italian

comment:1 by digitall, 13 years ago

Replicated on Linux x86_32 with ScummVM 1.5.0git776-g18fd599-dirty (Nov 22 2011 00:21:52) using v1.1 International datafiles.

Looking at the tower causes a segfault.. Checking with valgrind.

comment:2 by digitall, 13 years ago

Yes, memory access errors are causing this. Valgrind trace follows prior to the crash: ==18376== Source and destination overlap in memcpy(0x6f5e361, 0x6fa06a1, 637454177) ==18376== at 0x4027A8F: memcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840EA9E: Drascula::DrasculaEngine::copyBackground(int, int, int, int, int, int, unsigned char*, unsigned char*) (graphics.cpp:168) ==18376== by 0x8420B5A: Drascula::DrasculaEngine::talk(char const*, char const*) (talk.cpp:429) ==18376== by 0x8420680: Drascula::DrasculaEngine::talk(int) (talk.cpp:371) ==18376== by 0x8414358: Drascula::DrasculaEngine::room_0(int) (rooms.cpp:195) ==18376== by 0x841B154: Drascula::DrasculaEngine::room(int, int) (rooms.cpp:1648) ==18376== by 0x841B052: Drascula::DrasculaEngine::checkAction(int) (rooms.cpp:1633) ==18376== by 0x840C850: Drascula::DrasculaEngine::verify2() (drascula.cpp:708) ==18376== by 0x840BE8B: Drascula::DrasculaEngine::runCurrentChapter() (drascula.cpp:580) ==18376== by 0x840B087: Drascula::DrasculaEngine::run() (drascula.cpp:298) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== ==18376== Invalid write of size 4 ==18376== at 0x4027AF8: memcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840EA9E: Drascula::DrasculaEngine::copyBackground(int, int, int, int, int, int, unsigned char*, unsigned char*) (graphics.cpp:168) ==18376== by 0x8420B5A: Drascula::DrasculaEngine::talk(char const*, char const*) (talk.cpp:429) ==18376== by 0x8420680: Drascula::DrasculaEngine::talk(int) (talk.cpp:371) ==18376== by 0x8414358: Drascula::DrasculaEngine::room_0(int) (rooms.cpp:195) ==18376== by 0x841B154: Drascula::DrasculaEngine::room(int, int) (rooms.cpp:1648) ==18376== by 0x841B052: Drascula::DrasculaEngine::checkAction(int) (rooms.cpp:1633) ==18376== by 0x840C850: Drascula::DrasculaEngine::verify2() (drascula.cpp:708) ==18376== by 0x840BE8B: Drascula::DrasculaEngine::runCurrentChapter() (drascula.cpp:580) ==18376== by 0x840B087: Drascula::DrasculaEngine::run() (drascula.cpp:298) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== Address 0x6f61d88 is 0 bytes after a block of size 64,256 alloc'd ==18376== at 0x4026458: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840E0ED: Drascula::DrasculaEngine::allocMemory() (graphics.cpp:35) ==18376== by 0x840AC52: Drascula::DrasculaEngine::run() (drascula.cpp:246) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== by 0x804F7E2: main (posix-main.cpp:45) ==18376== ==18376== Invalid read of size 4 ==18376== at 0x4027AF0: memcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840EA9E: Drascula::DrasculaEngine::copyBackground(int, int, int, int, int, int, unsigned char*, unsigned char*) (graphics.cpp:168) ==18376== by 0x8420B5A: Drascula::DrasculaEngine::talk(char const*, char const*) (talk.cpp:429) ==18376== by 0x8420680: Drascula::DrasculaEngine::talk(int) (talk.cpp:371) ==18376== by 0x8414358: Drascula::DrasculaEngine::room_0(int) (rooms.cpp:195) ==18376== by 0x841B154: Drascula::DrasculaEngine::room(int, int) (rooms.cpp:1648) ==18376== by 0x841B052: Drascula::DrasculaEngine::checkAction(int) (rooms.cpp:1633) ==18376== by 0x840C850: Drascula::DrasculaEngine::verify2() (drascula.cpp:708) ==18376== by 0x840BE8B: Drascula::DrasculaEngine::runCurrentChapter() (drascula.cpp:580) ==18376== by 0x840B087: Drascula::DrasculaEngine::run() (drascula.cpp:298) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== Address 0x6fb0078 is 0 bytes after a block of size 64,000 alloc'd ==18376== at 0x4026458: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840E255: Drascula::DrasculaEngine::allocMemory() (graphics.cpp:45) ==18376== by 0x840AC52: Drascula::DrasculaEngine::run() (drascula.cpp:246) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== by 0x804F7E2: main (posix-main.cpp:45) ==18376== ==18376== Invalid read of size 4 ==18376== at 0x4027B00: memcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840EA9E: Drascula::DrasculaEngine::copyBackground(int, int, int, int, int, int, unsigned char*, unsigned char*) (graphics.cpp:168) ==18376== by 0x8420B5A: Drascula::DrasculaEngine::talk(char const*, char const*) (talk.cpp:429) ==18376== by 0x8420680: Drascula::DrasculaEngine::talk(int) (talk.cpp:371) ==18376== by 0x8414358: Drascula::DrasculaEngine::room_0(int) (rooms.cpp:195) ==18376== by 0x841B154: Drascula::DrasculaEngine::room(int, int) (rooms.cpp:1648) ==18376== by 0x841B052: Drascula::DrasculaEngine::checkAction(int) (rooms.cpp:1633) ==18376== by 0x840C850: Drascula::DrasculaEngine::verify2() (drascula.cpp:708) ==18376== by 0x840BE8B: Drascula::DrasculaEngine::runCurrentChapter() (drascula.cpp:580) ==18376== by 0x840B087: Drascula::DrasculaEngine::run() (drascula.cpp:298) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== Address 0x6fb007c is 4 bytes after a block of size 64,000 alloc'd ==18376== at 0x4026458: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==18376== by 0x840E255: Drascula::DrasculaEngine::allocMemory() (graphics.cpp:45) ==18376== by 0x840AC52: Drascula::DrasculaEngine::run() (drascula.cpp:246) ==18376== by 0x8050968: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:210) ==18376== by 0x8051582: scummvm_main (main.cpp:423) ==18376== by 0x804F7E2: main (posix-main.cpp:45) ==18376==

comment:3 by digitall, 13 years ago

Tried the possible fix of replacing memcpy with memmove to deal with overlapping memory regions. This did reduce the issues, but was not the root cause. Tracing the issue here is that (curY + curHeight) which is used to index into the factor_red array is too large and thus gets an invalid out of bounds value.

comment:4 by digitall, 13 years ago

Fixed crash in commit a0dbe45a454f8b64efb784131b13b942ee060675, but a GFX glitch remains.

comment:5 by sev-, 12 years ago

This bug is nice to get fixed before the release. Raising priority for keeping the track.

comment:6 by sev-, 12 years ago

Owner: set to sev-
Priority: normalhigh

comment:7 by bluegr, 10 years ago

Owner: changed from sev- to bluegr
Priority: highnormal
Resolution: fixed
Status: newclosed

comment:8 by bluegr, 10 years ago

This has been resolved by pull request 589: https://github.com/scummvm/scummvm/pull/589

Closing

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