Opened 13 years ago
Closed 13 years ago
#5915 closed defect (fixed)
Ringworld spanish version crash at the intro
Reported by: | SF/nerdknight | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: TsAGE |
Version: | Keywords: | ||
Cc: | Game: | Ringworld: Revenge of the Patriarch |
Description
Game: Ringworld: Revenge of the Patriarch, spanish version ScummVM version: 1.4.0 Platforms: all
While playing the intro, ScummVM crashes with the following output:
scummvm: engines/tsage/graphics.cpp:1384: int TsAGE::GfxFont::writeChar(char): La declaración «(_fontData != __null) && ((uint8)ch < _numChars)» no se cumple. Abortado
I think the problem is triggered when the engine tries to draw spanish characters. I hacked throw the code and replaced the assert with an if, so when that condition is not meet, it does nothing, the result was the game didn't crash any more, but the spanish special characters (á, é, í, ó, ú,ñ, etc) where missing.
Ticket imported from: #3450779. Ticket imported from: bugs/5915.
Change History (3)
comment:1 by , 13 years ago
Summary: | Rinworld spanish version crash at the intro → Ringworld spanish version crash at the intro |
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comment:2 by , 13 years ago
Owner: | set to |
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comment:3 by , 13 years ago
Resolution: | → fixed |
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Status: | new → closed |