Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#5923 closed defect (fixed)

TSAGE: BF: Crash when loading game while dialog is up

Reported by: tsoliman Owned by: dreammaster
Priority: normal Component: Engine: TsAGE
Version: Keywords:
Cc: Game: Blue Force

Description

master branch 84be5b04465 Linux self compiled. scummvm: ../engines/tsage/globals.cpp:165: virtual void TsAGE::Globals::synchronize(TsAGE::Serializer&): Assertion `_gfxManagers.size() == 1' failed.

STEPS: * Start game * Click button in TSUNAMI logo to bring up the dialog of "skip/watch" * Load game via GMM * CRASH!

I've attached the savegame I am using but maybe any savegame works

Ticket imported from: #3460474. Ticket imported from: bugs/5923.

Attachments (1)

blueforce-cd.001 (16.0 KB ) - added by tsoliman 13 years ago.
SAVEGAME

Download all attachments as: .zip

Change History (6)

by tsoliman, 13 years ago

Attachment: blueforce-cd.001 added

SAVEGAME

comment:1 by digitall, 13 years ago

Component: Engine: SCUMM
Game: Zak McKracken

comment:2 by dreammaster, 13 years ago

I've resolved this by disallowing GMM saves and loads when dialogs are active. Since the TsAGE engine doesn't have a central event dispatcher, it's easier than trying to change each dialog to be able to close itself when trying to load a game.

comment:3 by dreammaster, 13 years ago

Resolution: fixed
Status: newclosed

comment:4 by dreammaster, 13 years ago

Owner: set to dreammaster

comment:5 by Strangerke, 13 years ago

Component: Engine: TsAGE
Game: Blue Force
Note: See TracTickets for help on using tickets.