Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#5946 closed defect (fixed)

KYRA1CD: Ingame animation missing

Reported by: SF/muyfa666 Owned by: lordhoto
Priority: normal Component: Engine: Kyra
Version: Keywords:
Cc: Game: Kyrandia 1

Description

Legend Of Kyrandia 1, DOS, CD, English. Win32 ScummVM Daily Snapshot (build from repository, 5542K Win32 exe file, last update: January 16, 2012, 12:03 am)

After the intro, Brandon comes to the tree house and calls the branch to go up. The whole branch animation is gone. The image is static then suddenly Brandon is at the top. Same thing when going back down. Confirmed working fine in the latest stable release 1.4.0.

Ticket imported from: #3474339. Ticket imported from: bugs/5946.

Change History (8)

comment:1 by SF/muyfa666, 13 years ago

Summary: Ingame animation missingKYRA1CD: Ingame animation missing

comment:2 by digitall, 13 years ago

Replicated on Linux x86_32 with latest Git master. Bisecting for point of regression...

comment:3 by digitall, 13 years ago

Compled bisection. This regression was introduced by: commit 6a3d0e712940bf4560e5302c40f07f5f6eb8e0aa Author: Johannes Schickel <lordhoto@scummvm.org> Date: Sat Jan 14 16:44:30 2012 +0100

KYRA: Make workaround for bug #1498221 work again.

The bug in question is "KYRA1: Glitches when meeting Zanthia".

This is a regression from 0af418e7ea3a41f93fcc551a45ee5bae822d812a as far as I can tell.

comment:4 by digitall, 13 years ago

Owner: set to lordhoto

comment:5 by lordhoto, 13 years ago

Yes I suspected that much at the moment when I read the bug report.

comment:6 by lordhoto, 13 years ago

Resolution: fixed
Status: newclosed

comment:7 by lordhoto, 13 years ago

Fixed with 8b391399cc89441adb119c0afe33d4d26b620a5d. The fix should be in the next nightly build. Thanks for reporting.

comment:8 by SF/muyfa666, 13 years ago

Great. Tnx for fixing it.

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