#5964 closed defect (fixed)
COMPOSER: v1 undetected MD5's
Reported by: | SF/scoriae | Owned by: | fuzzie |
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Priority: | normal | Component: | Engine: Composer |
Version: | Keywords: | detection | |
Cc: | Game: |
Description
Using the Windows ScummVM SVN from February 4th, the following games were unrecognized.
All games's are: English Windows 3.1, Windows 95, and Macintosh CD
Baba Yaga and the Magic Geese "book.ini", 0, "412b7f4b0ef07f442009d28e3a819974", 3852
Imo & The King "book.ini", 0, "62b52a1763cce7d7d6ccde9f9d32fd4b", 3299
The Little Samurai "book.ini", 0, "7a851869d022a9041e0dd11e5bace09b", 3747
Ticket imported from: #3485018. Ticket imported from: bugs/5964.
Attachments (1)
Change History (11)
comment:1 by , 13 years ago
comment:2 by , 13 years ago
Owner: | set to |
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Summary: | v1 undetected MD5's → COMPOSER: v1 undetected MD5's |
comment:3 by , 13 years ago
No, there is a book.ini in a program folder. Within the program folder are three more folders, Menu, Play, and Story.
Using The Little Samurai as an example,
Menu folder contains: CREDITS, END, FMENU, INTRO, MENU, MPAGES, RETAIL2, SPLASH, and TITLE RSC files.
The play folder contains 12 files named PAGE1-PAGE12 with an RSC extension.
The Story folder contains files named STORY0-STORY13 with an RSc extension.
I tried detecting the game both with files in original folders and with all files dumped into one folder.
comment:4 by , 13 years ago
Detection entries added in 8c0e361582abbaed5e6b37a31651702b570f674b.
Scoriae: Please test with the next daily build: http://www.scummvm.org/downloads/#daily or compiled from latest Git master.
If you could please confirm if the games are now detected correctly and also if they now run OK.
comment:5 by , 13 years ago
Games are now detected, but all three crash after launch. Console displays:
Assertion failed: isValidName(section), file common/config-file.cpp, line 289
This application has requested the Runtime to terminate it in an unusual way.
This comes up shortly after the magic tales logo displays. Please contact the application's support team for more information.
comment:9 by , 12 years ago
_sev: The original lack of detection bug has been fixed, but the games fail to start due to the config-file.cpp assertion.
The Composer engine uses this to decode a top level ini file contains pathnames to resources, but this was probably failing in this case due to some difference in the book.ini to directory structure mapping...
Since the original bug is now fixed, and the user has now opened a bug for this issue on the latest development master i.e. http://sourceforge.net/tracker/?func=detail&aid=3539019&group_id=37116&atid=418820 I am going to close this as fixed and transfer any relevant information to the newer quasi-duplicate bug.
comment:10 by , 12 years ago
Resolution: | → fixed |
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Status: | new → closed |
Are the game files (both book.ini and the resources) all in a single directory on the CD?